Kill score given = # of tiles the killed player had, when being killed
..instead of a fixed score. It could make the game much more dynamic and it would give a huge incentive for PvP and also allow it to guess a players real strength much easier (It would also enable more strategies, to reach high scores), and finally, it could lead to a higher player count, because of the higher rewards.
settler shared this idea 04/03/19 13:42
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