Do not (re)spawn players near the player who just killed them.
The players I just killed are spawned over and over again just where I move. That shouldn't be the case. I once gained about 75000 points and an aggressive player comes and eats 15000 off me. I kill him, he comes again, and eats me again. I kill him 4 times, over and over, then finally he kills me, cause every next time he is born near my territory. He has nothing to lose, I lose 75000. After he kills me he dies soon, but he doesn't lose much, and I can't go on cause I can't gain all the lost points again.
Sergei shared this idea 09/04/19 07:46