my idea is that as the game moves on, the bottom of the map will move up, but the top of the map will also expand and whoever has their color in the space shrinking will have to expand more
my idea is that if a player encircles a certain amount of space, for example 1000 blocks, then they should get one shot to eliminate someone else's color trail
my idea is a round where whenever you get a kill, they will drop a special power up such as speed for 10 secs, an extra life that only lasts for a certain amount of time etc.
What do you think of a winner when there is a direct collision? (or a same time collision)
It can be:
- the winner with more cells/tiles are considerated as much stronger? He wins?
It can help to red...
When enemy player (B) cuts your tail off your land , there is only a tail left, but the player (A) should be able to still close that tail and so stay alive. Now there is no possibility to counter ev...
The number of players is still the same.
When I have 60% or more occupied territory, the number of players should decrease due to the size of the free territory.
Today I was approaching 90%, but 10% o...
When player 1 kills player 2 who has less than 50% of the territory, player 1 gains his territory. If player 1 kills player 2, who has over 50%, his territory will be lost as it has been until now.